Sword Art Online 3 Sword Art Online 2 Opening 2 English Sub

Synopsis

A year later escaping Sword Fine art Online, Kazuto Kirigaya has been settling back into the existent world. However, his peace is short-lived as a new incident occurs in a game chosen Gun Gale Online, where a role player by the name of Death Gun appears to exist killing people in the real world by shooting them in-game. Approached by officials to help in investigating the murders, Kazuto assumes his persona of Kirito once once more and logs into Gun Gale Online, intent on stopping the killer.

Once inside, Kirito meets Sinon, a highly skilled sniper afflicted by a traumatic past. She is soon dragged in his chase after Decease Gun, and together they enter the Bullet of Bullets, a tournament where their target is sure to announced. Uncertain of Expiry Gun'southward real powers, Kirito and Sinon race to terminate him before he has the chance to merits some other life. Not everything goes smoothly, however, as scars from the past impede their progress. In a high-stakes game where the next victim could hands be one of them, Kirito puts his life on the line in the virtual world over again.

[Written by MAL Rewrite]

Background

Sword Fine art Online II adapts novels 5 to 8 of Reki Kawahara'south light novel series of the same title.

The offset episode was screened at various special events held in the Us, France, Deutschland, Hong Kong, Taiwan, Korea and Japan earlier its television premiere.

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Characters & Voice Actors


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Reviews

Jan iii, 2015

Overall 4
Story 3
Animation 7
Sound 7
Character three
Enjoyment 3

*Pocket-sized spoilers ahead*

At that place are a lot of things that can exist said about Sword Art Online, and most of those things are non pleasant. I will non mince words: I am no fan of the serial. The start season was filled with and then many issues, both pregnant and minor, that even watching a single episode was an incredible test of patience. There were some neat ideas hidden in between the mountains of nonsense, and while I can understand why the show was so enjoyable to so many people, in my example, information technology was like an aneurysm waiting to happen.

There is frequently a dichotomy of opinions towards the evidence. There are the fans who admire the characters and setting and staunchly defend their right to enjoy whatever they please, and then at that place are the critics who despise everything the serial stands for, often going to the extreme of attacking the fanbase and treating the serial similar information technology is an abomination forged in the fiery pits of hell. And that is precisely why, regardless of which side you stood on, Sword Art Online was probable not the kind of series that could be given a shrug and promptly forgotten.

"Was". The same cannot be said for the second season of Sword Fine art Online. Whereas the first flavor was either the song of angels or the cacophony of demons, the 2nd flavor is the essence of mediocrity. It delivers even more of the virtual reality-MMORPG setting and Kirito's usual 'time to save the day and flash at my bitches' attitude, but that's really all it is: 'more'. It's non offensively bad like the start season was (though it does come up close at times), nor does it deliver anything to keep the fans particularly excited. Information technology is a sequel that exists to exist a sequel. Information technology exists because the writer created a successful franchise and thus he needed to keep the fans appeased past throwing more Kirito and Asuna their style. The story could and should take ended subsequently the start arc, just profits seem to speak more than than creative expression. And so it goes.

To have a word about Sword Art Online is to discuss its flaws. At that place is virtually an endless supply of issues to complain about, and while I will non be able to mention all of them (lest this review achieve novella length), I likewise do not believe that enjoyment alone is enough reason to praise an anime. And so you will have to forgive me for nitpicking the show to death. The little things practice add up after a while. Death by a chiliad cuts, they say.

Sword Art Online's lacklustre 2nd offer begins with the initially promising (and quickly disappointing) Gun Gale Online, or GGO arc. Later the events of the starting time season, Kirito is tasked with investigating the murder of several people within GGO, because... well, apparently a teenager is more capable than the constabulary or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game every bit a female avatar, considering reasons. If that is supposed to be a method to aid conceal his identity, information technology certainly does not have whatever upshot when he continues to refer to himself as "Kirito". Most likely, the author simply put this in and so that the fans might be able to write yuri doujins and fulfil their clandestine desire to be the niggling girl. That'south absurd either style, but information technology doesn't do much to plant the series as something that can exist taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the only guy in the entire game who plays every bit the opposite sexual practice. You would think that pretty normal (it's common enough that people often have to question the real-world gender of female avatars), but every single guy in the game believes without a shred of doubt that Kirito is actually a girl. And so they hit on him and fawn over him. Sinon fifty-fifty goes into a full-diddled rage when she finds out well-nigh Kirito'southward bodily gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the get-go place. Like... okay? I guess the author felt it necessary to plow Kirito into a heroine himself because there somehow wasn't plenty fanservice already, what with all the frequent shots that stare directly at Sinon's butt.

Kirito being Kirito, he immediately makes a name for himself by winning a near-impossible minigame with little to no endeavor. And while, sure, it isn't too strange that someone would immediately go the experience for an MMORPG, it is certainly a problem when his playstyle is utterly opposite to the nature of the game. GGO is not a game about melee combat; information technology is about guns, grenades and positioning. If a thespian decides to pull a knife twenty feet away from someone with a auto gun, they volition be absolutely and utterly destroyed. Or at least that would be common sense, if sense actually practical to Kirito. He decides to use a lightsaber (aye, seriously) in a outset-person shooter and so proceeds to dodge or cut every single bullet that ever crosses his path, and in one case, fifty-fifty sends a bullet flying into a building which then causes the entire thing to collapse (apparently he deflected a tank shell). Mayhap Kirito is some sort of god, seeing as he tin can remember and react thousands of times faster than whatever other human being. The show explains it away with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets ii feet in forepart of him requires superhuman thought just as information technology requires superhuman speed. It seems Kirito is so powerful that little concepts such as sense do not apply to him. Praise exist to our God, Kirito. May he forever bless united states of america.

Thankfully, the improver of Sinon creates a fleck of a distraction from the Kirito bollocks, but her beingness a female person character, she still inevitably becomes a office of Kirito'due south harem. And he manages to swoon her by spouting some of the almost embarrassingly cliché lines I've perhaps ever seen in an anime. Let me quote one of his brilliant lines: "No i dies alone. When that person dies, the part of them that lives within someone else dies besides. You lot already live within me!" And yes, this is really something he says within the bear witness. At present excuse me while I go and vomit.

There is also one particularly obnoxious scene in the second episode where Sinon, falling from the top of a skyscraper, somehow dodges all merely 1 of the hundreds of bullets hurling at her from the gattling gun below. All of them land just a few feet below her, which ane would assume is because the shooter is trying to match his aim with her falling speed, except if he wasn't completely lacking in brain cells, he would realise that all he needs to do is terminate moving his aim for a fraction of a 2d and Sinon would be annihilated. No such affair happens, and Sinon sends a sniper bullet through his caput as she approaches the ground (because that is how sniper rifles work), spouts a cheesy catchphrase ("The stop!") and lands with one of those cliche shots where where her back faces her dying enemy. I'grand not sure if this was scene was supposed to be 'cool' or something, because the but emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I just finished watching something that even x-year-olds would recall impaired.

Sinon's trauma is somewhat interesting, for information technology at least creates a character in the testify who is actually flawed as a person. But the manner in which this trauma is developed is far from swell. She's portrayed equally being emotionally strong, even more than so than Asuna or Our God Kirito, and then as shortly as she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, maxim how she doesn't care nigh dying while actively making an attempt to survive. Whatever. The trauma is not there to develop Sinon's character in any meaningful way or to carry any message about the struggles of post-traumatic stress disorder, but simply exists to institute her as a tragic heroine so that the audition can pity her and empathise with Kirito's desire to protect her. How exciting.

The show besides tries to create a trauma for Kirito too, although it only ever comes beyond every bit a lame, cloying endeavour to make him a darker character. He is apparently haunted past his SAO days where he was forced, in self-defense force, to impale two player characters who were murderers themselves. He is so damaged past the incident that in one scene, a nurse really hugs and comforts him, but his supposed trauma is never explored in whatsoever depth and is forgotten about as speedily as it is mentioned. The fact that he tin can laugh, smile and engage in PvP only moments later is a testament to the fact that it never actually mattered in the showtime place. Information technology also shows that the writer has no idea what kind of character he even wants Kirito to be: is he a night anti-hero or a light-hearted goof who just happens to be good at MMORPGs? The prove has no idea. It throws Kirito from personality to personality, to the indicate where you have no thought who the hell he even is any more.

The story surrounding the adversary of GGO (cheesily named "Expiry Gun") deserves a small amount of praise for its willingness to change the show'southward formula a trivial fleck by creating a meaningful connection between the virtual world and the real globe. The style in which Death Gun carries out his crimes is actually quite neat, but the identity of the killer is perhaps less and then. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as dumb equally "I hate my parents". Is information technology so hard to write an antagonist that actually has personality and a legitimate (though disagreeable) reason for their actions? It's non as though every person who e'er commits a bad act is a psychopath. Normal people do bad things, too.

Most of the suspense of Expiry Gun'due south murder spree is created through dumb contrivances, though. The characters cannot log out in the middle of the tournament, pregnant it is impossible to avert beingness killed by Expiry Gun unless they defeat him in the game themselves. I am pretty certain it would exist confronting every sort of law imaginable, especially after the SAO incident, for players to not be able to leave the game whenever they please. What if there'south something urgent going on in the real earth and they tin can't get to it because the tournament is taking longer than expected? What if their bloody business firm is on fire? This restriction is utterly asinine and would never actually exist, but I suppose there wouldn't exist much story if it didn't. Sword Art Online is less interested in creating a conceivable earth and more than in twisting and changing everything about it to fit with the writer'south whims.

The story of GGO is over before it always really starts. It'due south a shame, considering the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. In one case the fight with Death Gun is wrapped up, Kirito and his harem only move on to the next game without much care.

Except the 'next game' is merely ALO all over once again. The second arc of the story is a forgettable brume of aught. All that happens during these three episodes is that Kirito obtains the about powerful sword in the game, because he wasn't already powerful enough, or something? There'south likewise more than utter stupidity like Kirito and his political party being pulled into a questline that tin actually delete the entire game's data. I am absolutely sure the developers would program something that allows years of hard work and their entire source of revenue to be brought to zero. Right.

And the next game is more ALO, too, although the story does endeavor to take a different turn in the third (and final) arc by temporarily passing the protagonist baton to Asuna. But even a lack of Kirito seemingly cannot do much to improve the serial. Even with the incredible corporeality of item given to Asuna's graphic symbol-- her troubled relationship with her mother who wants her to lead a normal life, her feelings most the future and her struggle to relieve a newfound friend-- somehow, subsequently all those episodes and all those awful things she had to deal with, Asuna was still the exact same person she was during her first advent. She does cipher but fill the shoes of what many would consider the 'perfect girlfriend'. She is lacking in flaws and devoid of personality. She'due south just a pretty face who goes through some bad things. I suppose the aim shouldn't even take been to develop her character, but to give her a character in the commencement place. If you throw a rock into a tornado, it volition notwithstanding remain a rock once information technology reaches the basis.

Among the dozens of other things in the third arc to find issue with, there is i particular scene that comes to mind. As Asuna and her new friends are fighting to reach the boss room before some other grouping of people, Kirito somehow, conveniently, shows upwardly as a role of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or so people completely on his own. The initial half of the enemy party decides to use healers, and i of Asuna's allies then complains that they're "not existence off-white", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite beingness vastly outnumbered, and as Asuna and her party enter the boss room, Kirito, surrounded past flames, makes a peace sign while property off the horde of enemy players. Somehow I recall this scene might feel more appropriate in a teenager's fanfiction.

It should likewise be mentioned how cringe-worthy any scene with Yui is, such equally when Kirito writes a program so that she can 'see' through the cafe's camera and then hang out with them in reality. Please. She's an annoying NPC, not the girl of a bloody teenager. If she were to be erased from the entire story I incertitude anyone would mutter.

And why are Kirito and Asuna so incapable of showing physical amore? They've been dating for three years now and even made virtual babies with each other in SAO, but in the real world they do not dare kiss or engage in sexual activities. Information technology makes their relationship feel very weak, superficial-- almost like the author is afraid of fully committing them to one another because it would make Kirito unable to have his harem. The show eliminates any sense of a realistic romantic human relationship by attempting to appease both harem and Asuna fans, except in reality, it has quite the opposite issue. Those who want to see the relationship between Kirito and Asuna developed will only find themselves disappointed, and those who want more than of the harem will detect themselves fifty-fifty more disappointed.

The problem with Kirito's harem is that all its members are there only equally eye candy. Fifty-fifty Kirito's bouncy sister is pushed to the side and made irrelevant, despite her receiving and then much screentime in the previous season that information technology seemed things were about to develop into a love triangle. Nope. All that was for aught. She and the others all yet follow Kirito forth, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the betoken in them fifty-fifty existence in that location at this signal? To remind united states they exist then that they can used in ero-doujins? Corking.

Furthering this issue is the show'southward reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the only male in the unabridged story who always matters. None of the girls have whatever interest in Klein or any of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a relationship. It'southward non that in that location needed to be another male person grapheme with his ain love interests, given that Sword Art Online is absolutely terrible at writing romance, only the to the lowest degree the bear witness could do is give Klein and the others a bit more attention. Klein exists simply as some random dude that tags along with Kirito, and it's a shame, because he's a hell of a lot more interesting than Kirito always was.

The final few episodes carry a fair share of emotional weight, simply it's quite difficult to care much nearly what'southward going on when the unabridged arc moves at lightning speed. Asuna and Yuuki act similar they're all-time friends after but knowing each other for nearly ii days, and it'due south not much longer until Asuna starts rushing to her side in the existent-world and crying for her sake. Sure, it's pretty hard not to feel sorry for Yuuki given how crappy her situation is, just the audition is just thrown into the drama without being given any time to think about what'southward going on. I'm not the kind of person who believes there is something inherently wrong with daze value, but I mean, for god's sake, the to the lowest degree yous could do is give me some reason to be invested in the characters first. It's just melodrama without purpose.

The actual fight scenes are also thoroughly disappointing. There are no longer any situations where the characters' lives experience at pale. It's a video game and Kirito is incapable of defeat. Most of these are barely longer than two minutes, anyway, so if you were looking forward to massive boss battles and crazy nonsense from the first flavor similar Kirito's dual-wielding skill, there is none of that here. The prove instead spends well-nigh of its upkeep on Sinon'south ass.

Does Sword Art Online look nice? Sure. And it sounds prissy, too. But no matter how pretty the scenery and how intense the principal boxing theme is, it cannot brand the unexciting exciting. Unless the music is married with an appropriate scene, information technology will reach cipher if not being bad-mannered, and oft the scenes in Sword Art Online feel awkward. All Sword Art Online does is look and sound squeamish-- in this case, the wrapping paper is more heady than the contents.

The show has some issues.

I yet feel in that location'due south and then much I've missed and so much more that needs to exist said most the serial. I've tried my best to assort all my angry groans and rolled eyes into something that actually resembles a proper slice of writing, then if it feels like a massive wall of whining, I apologise. There was a lot to whine about.

And no, I don't believe that my standards being "too high" is a valid rebuttal. Standards are not something that anyone should e'er apologise for. Information technology does not thing if a testify strives to be some intellectual commentary or if it's content simply being simple-ass entertainment (and Sword Fine art Online definitely falls on the "simple-ass entertainment" side of the spectrum). If a show is impaired enough that you can savor it only past turning your encephalon off, then information technology is non something that is worth your fourth dimension. There is enough of entertainment out at that place that can be enjoyed while the encephalon cells are in use. Some of them are even aimed at children (see: Aikatsu, Cardcaptor Sakura or My Neighbour Totoro), then I don't see much reason to force yourself to savor mediocrity when quality is easily bachelor.

Merely if you relish Sword Art Online, that's OK too. You're free to watch and relish whatever the hell you lot damn well delight, and the people who say you are a lesser person for enjoying mindless entertainment are just as mindless themselves. Sword Art Online definitely has a great deal of entreatment among younger folk and MMORPG fans, but delight, if you enjoyed the series in any capacity, do yourself a favour and practise not conflate your personal enjoyment with critical quality. Fun does not necessarily mean good. It often does-- how tin we appreciate something nosotros detest watching, after all?-- but in this case, the enjoyability of Sword Art Online has nothing to do with its merit every bit a story. Because it doesn't have any.

Sword Art Online is a mess and it needs some shovelling.

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Dec 29, 2014

Overall iv
Story 2
Blitheness 7
Sound 7
Character ii
Enjoyment 6

Earlier I first this review, let's all take this moment to bow our heads and shut our optics as nosotros pray to the smashing and almighty Jesus-kun.

Oh Jesus-kun, allow your humble servants exist similar thee oh Lord. Let united states become OP, plot armored, cocky insert chick magnets then that we can build our own harem. Anoint the harem oh Lord, that information technology be accounted worthy of your hax abilities, AMEN!

Story: 2/10

You know how you can tell if a story is very stupid? When the only mode it tin can go on is if your main grapheme makes an extremely illogical decision, that anyone with common sense would normally turn down. "Escaped a game where yous almost died and suffered psychological scars equally a event? Well why not jump into another ane :D !" ...The prove has nonetheless to get pass episode 1 and has already proven that a room total of monkeys could write a better script. But I won't completely kicking SAO II in the balls, as they didn't repeat the crazy timeskips like before.

Y'all know what you don't do with a 24 episode run? attempt to squeeze in 3 disjointed arcs into 1. Yous idea the move from Sword Art to Alfheim in flavour 1 felt left field? Well the transition from Gun Gale to Alfheim takes the cake.

The mini mission arc in the eye isn't even worth mentioning, since the whole purpose was to simply make Jesus-kun more hax than he already was past giving him the legendary sword Excalibur (sorry Saber).

Then there's the concluding arc.. Which was a melodramatic story for the sake of getting the fans to cry a river. "Video games help make AIDS suck less".. now try saying that out loud without facepalming yourself into a coma.

Fine art/Blitheness: 7/10

As much equally the SAO franchise make me grit my teeth, it should go without saying that they have keen production value. This was no exception as they made a visual spectacle that is pleasing to the eyes. The vibrant colour of the game globe will keep even a person with ADD circumspect. The cine are as well peak notch, as the fighting sequence will have you creaming your pants.
All the same I can't say the same for the grapheme designs. If you accept a still shot you lot'll realize every character shares the same face, which is beyond lazy... Just hey, I approximate God really did make everyone in his own image.

Audio: 7/10

To add together to the visuals, nosotros're also given a score to match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are fifty-fifty skillful stand alone listens. The voice actors were also fine, but no stand outs come to mind. They did what was needed to bear the show, and that to the to the lowest degree deserves credit.

Characters: 2/x

Nearly of the characters from Jesus-kun's harem don't even receive any roles other than being the sideline cheer squad for our MC. Fifty-fifty Klein, who started out promising in flavor 1, is degraded to comedic relief. The main antagonist from GGO, Darth Vade-... I mean Death Gun was, believe it or non, a good idea for this series. Through him they tried to give Jesus-kun an internal conflict via mail service traumatic stress disorder. They also tried this with Jesus-kun's new harem addition Shino.. Now notice how I said "TRIED" as aught really changed after the following arc was over. Kirito remained the plot convenient God and Shino but cruel in line as some other conquered slice of ass by our savior. The final character worth mentioning was Yuuki, who only survived the Harem God's clutches by succumbing to AIDs. Introduced in episode xix, we're merely given five episodes to give a fuck... This is a text book example of forced drama, making Yuuki'southward being to be goose egg more than a token sympathy character, rather than an actual person. The only good affair to come out of this cast was Asuna, who finally got more screen fourth dimension. Despite her "evolution" being brought on by forced drama it was meliorate than having Jesus-kun bask in the limelight. Which in plough fabricated SAO II slightly more tolerable than the flavor i trainwreck.

Enjoyment: 6/ten

Despite its five page MLA format filled with problems, I enjoyed SAO II for what it was. They tried to develop a few of its characters. They tried to improve the shit story of season ane. And they tried to shine light on someone other than Jesus-kun. Although they failed in spectacular fashion, information technology was still fun watching it do and so.

Overall: four/10

SAO 2 excels in the audiovisual department but once once more repeated its by mistake of having idiotic and stupid characters and story. For those seeking to requite SAO redemption with this continuation don't hold your breath as it still remains in cesspool quality territory. Nevertheless If you're a fan of this series and have however to watch information technology then past all means give it a go, as it does improve some flaws that were apparent with season one.

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December 25, 2014

Overall iii
Story ii
Animation 6
Sound 7
Grapheme 2
Enjoyment 2

Mod edit: Review my contain spoilers.
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*Sigh... What am I doing with my life? Seriously: What exercise I have to proceeds by bashing this evidence? I'm certainly not the get-go i to rip this anime and its inane hype train a new one and I definitely won't be the last. Therefore, forcing myself to sit through yet another collection of incompetent pacing, plot points that make no sense what and so ever, and an unbearable self-insertion protagonist doesn't actually seem to be worthwhile, does information technology? And yet here we are. Goddamn information technology… Ladies and gentleman: It's fucking back

Synopsis: After restoring VRMMORPGs to their previous glory past being the total badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Death Gun" incident. This incident is a recent event in which a mysterious user who goes by the SUPER original proper noun of "Expiry Gun" somehow managed to kill another user in real life by merely shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly astonishing at information technology (shockingly), meets a sniper girl named Sinon, and enters a big tournament with the hopes of facing off against the mysterious "Expiry Gun".

Now, that plot summary probably makes the reader raise a few questions, such as: "Why is the law department recruiting a random highschooler with a documented history of VRMMORPG-acquired psychological trauma?", "Why does Kirito, the human who almost lost his life and witnessed others lose their lives in a video game, doubt so harshly the possibility of death through amusphere?", or "Why God? Why is in that location a second season of SAO?" Well, unsurprisingly, none of those questions will be answered. However, that shaky premise is only the modest start to a slew of other issues that this evidence truly suffers from, and most of them are even worse than the offset flavour.

Arguably the biggest flaw of the show is that the pacing is PAINFULLY slow. I'm non exaggerating; each episode covers about two sentences worth of plot. For a show that's supposed to be centered around action, it is astoundingly boring this time around. Information technology wouldn't be unreasonable for the commencement iv episodes to be condensed into one; then we would be talking. Unfortunately, the show never addresses this upshot and smacks u.s. across the face with filler equally it drags itself out for as long as possible. It's unwatchable at times.

Another major upshot is the fact that the plot no longer has any suspense and provides no reason for the viewer to care about what is happening. In SAO's beginning arc, we at least had a reason to care about what was happening inside the video game because it was life or death; the stakes were high and lives were on the line. In THIS flavor, nevertheless, the but driving strength for u.s. to intendance near the virtual world no longer exists outside of spurts of laughably forced melodrama. As evidenced past episode ii, the show tries to be theatrical/dramatic in order to convince the audition that what is happening in the game is Really of import when information technology so obviously is not. I kid you non; at that place is a scene in this episode where a full-grown man near has a mental breakdown because his PH (player hunter) clan was losing a fight. …DUDE. Information technology'S A FUCKING GAME. We are forced to heed to Sinon (more on her subsequently) give us a ridiculous, obnoxious speech communication about how logging out and giving up on the battle is "dishonorable", As SHE IS KILLING AND LOOTING INNOCENT PLAYERS. Aye, real sense of "honor" y'all got there. This might take worked in the first season when the stakes were legitimately loftier, but when the setting of your story changes drastically, you must accommodate the content accordingly! I mean, information technology's not similar I'm surprised that this show doesn't brand any fucking sense what so e'er, only I all the same take to indicate it out. Overall, this is simply an unbearably stupid plot, as per usual. Incommunicable to accept seriously.

As for the characters… well... what tin can I say that hasn't already been said well-nigh Kirito? He is made only to pander to male person-power fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what and so ever, etc. Basically, you wish you were Kirito. He is fabricated for the purposes of self-insertion, and while people who know anything about storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the show's popularity. I Detest that this is the kind of character that becomes pop nowadays, but that'southward office of the reason I am writing this review; if plenty people don't complain, it will proceed to happen. Don't fifty-fifty get me started on the laughable means that they attempt to get the audition to sympathize with him. The only other major characters this season are Sinon and Asuna. Let's start with Sinon, who is another completely worthless, helpless female for Kirito to add together to his harem. The show tries to characterize her by describing her devout fright of guns, and I mean DEVOUT. This daughter is apparently and then scared of guns that she vomits all over herself just past glancing at a False gun ('cause that's totally believable…). Now, you may be asking yourself, "How can someone who is so irrationally scared of guns be a top histrion in a super-realistic VRMMORPG that is obviously multiple steps higher up the intensity of belongings a toy gun in your hands?" Well reader, shut upwards. This is SAO. Never question it over again. …In all seriousness though, her entire backstory is only completely laughable considering it doesn't brand any sense at all. One of the worst portrayals of PTSD I've ever seen in media. Any personality traits she may have been given eventually fade abroad into the same onetime harem-girl bullshit at the start sight of Kirito. Valiant attempt, A-1, at to the lowest degree you are trying harder, simply this character all the same sucks. As for Asuna, you already know the drill. A misogynistic object for Kirito to print and presumably bang. She has an arc dedicated all to herself this flavor, and it's the cheesiest affair I've e'er seen in my entire life. Information technology's like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say anything to spoil the villain of the showtime arc, but oh my god, if you are in need of a laugh, this show's midseason finale is a must scout. I was literally crying from laughter. That's how stupid SAO'south villains are. Peradventure worse than season 1's.

In decision… Information technology's fucking SAO. If you liked the first season and were able to somehow overlook its ludicrous amount of flaws, then yous will probably like season two likewise. If y'all really take standards, recognized how incredibly overrated the first season was, and hated it, you will besides hate this season. To be fair though, the bear witness is still well blithe and the music is all the same swell. I'm also willing to admit that SAO has a certain amuse to it that shines through despite its major bug, which is probably the reason it has gotten so popular. Do I recommend this anime? No, not unless you are a immature teenaged male, merely it's non the worst I've seen.

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Dec 20, 2014

Overall 4
Story 0
Animation 0
Sound 0
Character 0
Enjoyment 0

Information technology came, almost like if information technology has been created for 1 purpose: polarize the public stance, and notwithstanding the same scenario from dorsum and so take place, to exist or not to be.... mediocre? I approximate the answer was already given in that showtime season, I'll just throw it here, if nosotros're watching this sequel we already know what to expect, there won't be a glorious comeback, nosotros're watching the wrong franchise otherwise, SAO II is the aforementioned one-time SAO after all.. and for those who empathise this basic concept, information technology might exist entertaining somehow, I won't hibernate that fact, but make sure to leave the mutual sense and critic spirit in the next room before you lot close the door, that information technology'southward.

SAO Ii inherited everything from information technology's predecessor, specially the bad traits that characterized the first season, traits that were a lot more than in highlights this time since we had already experienced them, we live for the 2d time those faults that made infamous the first flavor, nosotros could virtually say it'southward practically a déjà vu. Such traits are numerous, we could generalize and call the amount of the bad traits: The SAO Formula, a blueprint of events presented since Aincrad, proposed over again in Fairy Dance, and finally in this last installment, Phantom Bullet. Existence able to determinate such pattern is not something difficult, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review permit's clarify a bit amend this concept.

Phantom Bullet takes identify a yr and half later the SAO incident, Kirito, now living the normal high school life, is approached again by Seijiro Kikuoka, some guy from the Government, who informs him that a series of mysterious murders were happening, where?, apparently inside some other Virtual Game. Afterward the previous fantasy themed arcs, this time we accept a characterized cyberpunk environment, a huge breath of fresh air, which provides in the only campus SAO distinguish itself, whiteout failing miserably, the Setting (I'll talk well-nigh this later). Gun Gale Online, the virtual reality game where a mysterious avatar chosen Death Gun seems to accept the power to "kill" the players inside the game. After a remarkable phrase by our protagonist: "There'south no manner that someone tin be killed inside a game!", almost like if his memories from the SAO incident were erased, he decides to discover the culprit past entering this new world, Kirito goes to investigate!.

This is when The SAO Formula sally completely, in correspondence like the previous arcs, Kirito is assisted past a new female character, in a new game, in a game where y'all could die in the existent world, with an overly pathetic character as villain (Yup, a consummate new environment!), merely leaving aside those utterly obvious facts, the matter I disliked the most was the absence of simple Logic. If in the start season were remarkable deus ex machinas and bad developed scenes, in SAO Ii we accept the complete absence of logic reasoning.

(At present I'll write some phrases with the interrogation point just to emphasize ameliorate my bespeak of view)

Leaving Kirito completely lone during the investigation phase?, Laughing Bury members that should take been arrested for murder afterward the SAO incident?, a guarantee security for those, possible, Death Gun's targets by placing some cops inside their business firm?... no? what about tracing somehow the IP?... for god'south sake we're already in a hereafter where Virtual Reality be and the police can't really trace a player within a game? and their only savior is a 17 years erstwhile child?, c'monday!.

This season is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if at that place were for the previous season, this time there aren't. And nosotros have still to talk virtually how ended Phantom Bullet, the red in this block!, the climax... simply that would exist spoiler and so I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", you'll understand later and when y'all reach that part, drib a express joy in my honor.

In a like way as the previous arcs, the plot focuses only on Kirito and the new girl (The SAO Formula in action once again!), ASSada Shino, while leaving bated the others characters that were once important in the previous arcs, reducing their screen time to merely a few scenes. That means nosotros don't get any Asuna or Suguha, already side characters, or how I like to say: "They became part of Kirito'southward party", and once they join it, the characters loses their personality completely becoming a side character, office of Kirito'due south harem. Different the previous flavour, the characters psyche is analyzed a fleck more securely and the event is... pretty lame. Actions scenes are replaced with boring dialogues betwixt Kirito and Sinon sharing their experiences with Death and how they dealt with them. Actually I like this kind of arroyo in the characters but with Kirito?... God no, information technology doesn't experience correct in SAO, information technology doesn't fit the anime. Cool actions scenes with great soundtrack fits more the evidence, just that wasn't delivered, in part. The just thing that won't miss in this sequel, in every scene, is Sinon's compact donkey, we got a picture of it in every possible angle.

In this 2d installment Phantom Bullet isn't the only material adjusted from the Lite Novel, at that place'southward also some arcs we could consider as fillers simply they aren't, they're present in the Light Novel. Only from SAO we could expect actual canon material to have that unique air that fillers take, anyhow these ii arcs are Quotient and Mother's Rosario. While the attempt of Excaliber is to light the mood before the heavy drama oriented Female parent'south Rosario, the result we get information technology's the exposure of The SAO Formula, yes once again. Caliber focuses in Kirito's party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, aid Kirito to complete an ALO Quest. Meanwhile Mother's Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed.

Like previously commented, SAO Ii inherited everything from the previous flavor, besides those things worth to be praised, the Animation, the Setting and Soundtracks. Extremely fluid animation followed through the actions scenes meanwhile -not the best Yuki Kajiura recycled work- harmonized the environment. The Setting is something I really liked from the SAO franchise, it's detailed and somehow information technology drags you inside, Fantasy and Fairy tale like from the previous arcs and now GGO's cyberpunk, information technology'south notable the endeavor washed to create this, I tip my hat. OPs & EDs singles managed to be catchy but a lot less compared to the previous season, anyway "Courage" by Haruka Tomatsu is worth an illegal download at least.

Overall I wouldn't consider it a total waste matter of fourth dimension, this show is watchable, I won't say information technology's a pile of crap or rage nigh it, I mean, if you're watching SAO II you already know how this was going to be, so I'll just express my expected disappointment with a big "Meehhh" and end this review right here.

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Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II

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